Initialize engine version: 5.1.2f1 (afd2369b692a)
[VRDevice] Successfully created device oculus.
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: NVIDIA GeForce RTX 3050 (ID=0x2584)
    Vendor:   NVIDIA
    VRAM:     3072 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
- Completed reload, in  0.047 seconds
<RI> Initializing input.

XInput1_3.dll not found. Trying XInput9_1_0.dll instead...
<RI> Input initialized.

desktop: 1920x1080 180Hz; virtual: 3840x1080 at 0,0
<RI> Initialized touch support.

Platform assembly: C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\ADMIN\Desktop\clienthsosv2\CauBeHso\CauBeHso\KnightOnline_301_Data\Managed\System.dll (this message is harmless)
[Compositor] ERROR: Compositor failed to initialize.
 
(Filename:  Line: 54)

Bad config or LibOVR not found. VR disabled.
 
(Filename:  Line: 368)

Could not set Oculus caps. VR disabled.
 
(Filename:  Line: 940)

typeClient :4
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

init Session_ME
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 264 unused Assets to reduce memory usage. Loaded Objects now: 741.
Total: 0.524600 ms (FindLiveObjects: 0.026000 ms CreateObjectMapping: 0.025400 ms MarkObjects: 0.340800 ms  DeleteObjects: 0.131800 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 50 unused Assets to reduce memory usage. Loaded Objects now: 3919.
Total: 1.068500 ms (FindLiveObjects: 0.090400 ms CreateObjectMapping: 0.058400 ms MarkObjects: 0.886000 ms  DeleteObjects: 0.033400 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3919.
Total: 1.130000 ms (FindLiveObjects: 0.102000 ms CreateObjectMapping: 0.037600 ms MarkObjects: 0.986800 ms  DeleteObjects: 0.003100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 3920.
Total: 0.962900 ms (FindLiveObjects: 0.095800 ms CreateObjectMapping: 0.036500 ms MarkObjects: 0.824300 ms  DeleteObjects: 0.006000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3920.
Total: 0.812000 ms (FindLiveObjects: 0.074000 ms CreateObjectMapping: 0.033300 ms MarkObjects: 0.702000 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3920.
Total: 0.915200 ms (FindLiveObjects: 0.067200 ms CreateObjectMapping: 0.032400 ms MarkObjects: 0.812800 ms  DeleteObjects: 0.002500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 3869.
Total: 0.950000 ms (FindLiveObjects: 0.066200 ms CreateObjectMapping: 0.033800 ms MarkObjects: 0.847300 ms  DeleteObjects: 0.002600 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 750.
Total: 0.823800 ms (FindLiveObjects: 0.043800 ms CreateObjectMapping: 0.012900 ms MarkObjects: 0.765700 ms  DeleteObjects: 0.001200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 750.
Total: 0.849100 ms (FindLiveObjects: 0.040900 ms CreateObjectMapping: 0.012900 ms MarkObjects: 0.794200 ms  DeleteObjects: 0.001000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 750.
Total: 0.955700 ms (FindLiveObjects: 0.072100 ms CreateObjectMapping: 0.013800 ms MarkObjects: 0.865000 ms  DeleteObjects: 0.004500 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 750.
Total: 0.905200 ms (FindLiveObjects: 0.049000 ms CreateObjectMapping: 0.014400 ms MarkObjects: 0.840500 ms  DeleteObjects: 0.001000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 761.
Total: 1.027300 ms (FindLiveObjects: 0.047200 ms CreateObjectMapping: 0.014400 ms MarkObjects: 0.949300 ms  DeleteObjects: 0.016000 ms)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 762.
Total: 0.917100 ms (FindLiveObjects: 0.021200 ms CreateObjectMapping: 0.014300 ms MarkObjects: 0.869500 ms  DeleteObjects: 0.011600 ms)

connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)


Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 766.
Total: 1.129300 ms (FindLiveObjects: 0.020300 ms CreateObjectMapping: 0.014200 ms MarkObjects: 1.081600 ms  DeleteObjects: 0.012700 ms)

connect ...!False  ::  False
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 769.
Total: 0.987400 ms (FindLiveObjects: 0.022400 ms CreateObjectMapping: 0.014300 ms MarkObjects: 0.949200 ms  DeleteObjects: 0.001000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 757.
Total: 0.979000 ms (FindLiveObjects: 0.029800 ms CreateObjectMapping: 0.014000 ms MarkObjects: 0.928800 ms  DeleteObjects: 0.005800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 85 unused Assets to reduce memory usage. Loaded Objects now: 756.
Total: 1.005400 ms (FindLiveObjects: 0.039800 ms CreateObjectMapping: 0.016600 ms MarkObjects: 0.894700 ms  DeleteObjects: 0.053900 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 372 unused Assets to reduce memory usage. Loaded Objects now: 921.
Total: 1.491800 ms (FindLiveObjects: 0.038400 ms CreateObjectMapping: 0.026300 ms MarkObjects: 1.245000 ms  DeleteObjects: 0.181900 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 88 unused Assets to reduce memory usage. Loaded Objects now: 1123.
Total: 1.420400 ms (FindLiveObjects: 0.036100 ms CreateObjectMapping: 0.023800 ms MarkObjects: 1.310900 ms  DeleteObjects: 0.049100 ms)

Unloading 1 Unused Serialized files (Serialized files now loaded: 0)

Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 1124.
Total: 1.104100 ms (FindLiveObjects: 0.035000 ms CreateObjectMapping: 0.022700 ms MarkObjects: 1.041400 ms  DeleteObjects: 0.004700 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1124.
Total: 1.040000 ms (FindLiveObjects: 0.030100 ms CreateObjectMapping: 0.024000 ms MarkObjects: 0.984500 ms  DeleteObjects: 0.001200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1124.
Total: 1.031700 ms (FindLiveObjects: 0.028700 ms CreateObjectMapping: 0.021000 ms MarkObjects: 0.980000 ms  DeleteObjects: 0.001800 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1124.
Total: 1.009500 ms (FindLiveObjects: 0.027700 ms CreateObjectMapping: 0.021100 ms MarkObjects: 0.959100 ms  DeleteObjects: 0.001300 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 1024.
Total: 0.989300 ms (FindLiveObjects: 0.039300 ms CreateObjectMapping: 0.015000 ms MarkObjects: 0.933400 ms  DeleteObjects: 0.001200 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 941.
Total: 1.001200 ms (FindLiveObjects: 0.026200 ms CreateObjectMapping: 0.014500 ms MarkObjects: 0.959100 ms  DeleteObjects: 0.001000 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 941.
Total: 1.035100 ms (FindLiveObjects: 0.031100 ms CreateObjectMapping: 0.015400 ms MarkObjects: 0.987200 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 941.
Total: 1.029500 ms (FindLiveObjects: 0.028500 ms CreateObjectMapping: 0.014700 ms MarkObjects: 0.984800 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 941.
Total: 1.084000 ms (FindLiveObjects: 0.026100 ms CreateObjectMapping: 0.014600 ms MarkObjects: 1.042000 ms  DeleteObjects: 0.001100 ms)

Unloading 0 Unused Serialized files (Serialized files now loaded: 0)

Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 941.
Total: 1.033800 ms (FindLiveObjects: 0.026000 ms CreateObjectMapping: 0.014700 ms MarkObjects: 0.991500 ms  DeleteObjects: 0.001100 ms)

APP QUIT
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

  at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, Int32 offset, Int32 size) [0x00000] in <filename unknown>:0 

  at System.IO.Stream.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadByte () [0x00000] in <filename unknown>:0 

  at System.IO.BinaryReader.ReadSByte () [0x00000] in <filename unknown>:0 

  at Session_ME+MessageCollector.readMessage () [0x00000] in <filename unknown>:0 
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 65)

